Assets and look
Modeling, sculpting, materials, textures, grooming and look development against approved references.
Photoreal products, characters and worlds — from modeling and look development through animation, lighting, rendering and compositing.
We design the workflow around the result: a product film, character performance, cinematic environment or CG shot integrated into live action.
Modeling, sculpting, materials, textures, grooming and look development against approved references.
Rigging, animation, cameras and simulations planned for the rhythm and needs of the edit.
Lighting, rendering, compositing, color and delivery for campaign, film and social formats.
Modeling, materials, textures, look development, grooming, rigging, animation, lighting, rendering and compositing for products, characters and environments.
Yes. We work from approved references and review the asset, materials, lighting and animation in stages before final rendering.
Yes. We can deliver a complete project or integrate with an agency, director or post-production team remotely.
Asset complexity, duration, shot count, realism, animation, revisions and formats determine the scope. Send a brief for an accurate estimate.
Share the goal, length, references, deliverables and deadline. We will tell you what needs to be built and where the budget has the most impact.